

Description
Learn to design and develop games with Unity, the most popular 3D tool among game developers. Create 3D environments and then practice C# programming skills to control your games. Learn core game development techniques including level design, collision detection, texturing, lighting, particles, and user interface design. Students get hands-on experience with professional video game-making tools and techniques.
The camp is for middle and high school students in grades 6-12 Tuition is $475 for the week (early rate). There is a $150 deposit to hold a seat with the remaining balance to be paid before camp starts.
Game Design Camp 2020
July 20 - 24
Camp hours:
Drop-off 8:30-9:00am
Pickup 3:30-5:00pm
Scroll down for more details about the camp.
Do you have a passion for games and want to create your own?
Our Game Design camp is a perfect next step to improve programming and design skills while studying what you enjoy. Learn the theory and techniques used for creating games.
Each morning begins with discussion and project work exposing students to critical aspects of game development, design, and coding. During the afternoon students are free to focus on select topics working alone or with peers along with the support of our instructors. Students are encouraged to both explore new areas of the game development process and extend the projects in new ways.
At Start Code, our small instructor to student ratio provides customized learning. Unlike other camps, our instructors have or are pursuing degrees in Computer Science and STEAM-focused fields.
Dates | Ages | Session | By April 15th | After April 15th |
---|---|---|---|---|
July 20-24 | 11-17 | 5 days | $475 | $525 |
Here are some things to know about the camp
Camps instruction runs from 9:00-3:30 every day with drop off beginning at 8:30am. Pick up is between 3:30-5:00pm which will be after-care time (no additional fee) including options for multiplayer gaming.
A morning snack is provided. Students bring their own lunch.
Camp is open to middle and high school students in grades 6-12 in fall 2020
On Friday parents and family are invited to a showcase highlighting student skills and projects.
Location: The Computer Museum of America in Roswell, GA
5000 Commerce Pkwy Roswell, GA 30076 USA
There is a $150 deposit per camp. In case of early cancellation, $50 is non-refundable. In case of cancellation within 14 days of camp, the entire $150 deposit is non-refundable.
Students are encouraged to bring their own laptops (Windows or Mac). Laptops are available for rent for an additional fee of $50/week.
Our camps regularly fill up so register now to hold a seat.
LEARN MORE ABOUT THE TOPICS COVERED
Unity
Unity is used to create games in both 2D and 3D. It is beginner friendly with many resources available to new users, yet powerful enough for professional developers. Unity is used to make applications for mobile, desktop, and gaming consoles with many well-known titles.
Unity is a complete 3D tool suitable for laying out 3D levels, adding objects and interface elements, writing scripts in C#, and managing game assets. Users create scenes and then arrange the scene elements in 3D space. With practice and help it soon becomes second nature. Camp projects include different game genres for variety.
C#
C# (pronounced “C-sharp”) is a programming language that was created to be object-oriented like C++ but adding some improvements. It is similar to Java with many of the same features and methodologies. If students have done any coding with Java in the past then the move to C# feels natural.
However, don’t be intimated! We explain all code used in projects and discuss how it works. Students can delve deeper with our instructors help and learn as they go along.
Blender 3D Modeling
Blender is a popular free 3D creation suite used across industries. 3D Modeling is a creative and technical process used to create characters and objects for production. In video games, all of the objects and characters you see are created using 3D software like Blender. Artists digitally sculpt a 3D model of the character then prepare it for animation.
About The Computer Museum of America
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