Game Programming with Unity 3D

Grades 6th - 12th

Learn to design and develop games with Unity, the most popular 3D tool among professional game developers. Create 3D environments and then practice C# programming to control your game logic.

Start Date: Wednesday, Feb 26th, 6:15pm


Learn to create games with Unity, the most popular 3D tool among professional game developers. Create 3D environments and then practice C# programming to control the scene and objects. Learn core game development techniques including level design, collision detection, texturing, terrain and lighting.

Unity is very beginner-friendly and students create multiple projects over the six-week course. Start from the beginning and develop the skills and confidence to build and navigate a 3D scene.  Examples of games built with Unity include Subnautica and Kerbal Space Program.

  • Who: Middle / High School Students
  • Decatur - Toco Hills Schedule:
    Wednesdays 6:15-7:45pm
  • Duration: Six weeks
  • Next Start Date: 
    Wed, February 26th
  • Tuition: $189

Scroll down for more details.


Unity is used to create games and interactive environments in both 2D and 3D. It is beginner friendly with many resources available to new users, yet powerful enough for professional developers. Unity is used to make applications for mobile, desktop, and gaming consoles with many well-known titles.

Unity is a complete tool suitable for laying out 3D levels, adding objects and UI elements, writing scripts (C# and Javascript), and managing game assets. Users arrange scene elements in 3D space and with practice and help it soon becomes second nature.


C# (pronounced “C-sharp”) is object-oriented and was designed to combine the power of C++ with improving it. C# is similar to Java with many of the same features and object-oriented methodologies. If students have done any coding with Java in the past then the move to C# feels natural. However, don’t be intimated! We explain all code used in class and discuss how it works.

AR and VR

Augmented Reality (AR) and Virtual Reality (VR) are viewed as next disruptors in technology, and Unity is at the front of these trends. There are many exciting examples of where AR and VR are headed, whether in gaming or beyond. By learning Unity, students understand what is possible and are better prepared to take advantage of these exciting trends.

For example, Unity creates plugins that allow developers to take their scenes into Apple’s ARKit. The plugin handles robust processes like motion tracking, live rendering, hit testing, and ambient lighting. That would normally be a lot for developers to learn, but Unity does a lot of the heavy lifting. We are excited to see what students are inspired to make. Maybe the next viral game like Pokemon Go?

Payment & Security

American Express Apple Pay Diners Club Discover Elo Google Pay JCB Mastercard PayPal Shop Pay Venmo Visa

Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.

Start:Code Recommends

Recently viewed